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View Full Version : ramping between pockets possible in 2D?



awalt1250
08-10-2013, 06:23 PM
Not sure if ramping is the correct term....I need a gradual incline/decline or ramp between two areas that are pocketed. These pocketed areas are right next to each other. Is this possible with VCarve Pro?

Brady Watson
08-10-2013, 09:16 PM
Have you tried using the Fluting toolpath?

-B

awalt1250
08-11-2013, 02:22 PM
Thank you for the Fluting suggestion..it seems to be working. I am ramping a skinny oval shape..so what I am having to do is draw lines inside the oval for the fluting toolpaths. Is there an easier way to acheive this without having to draw so many lines?

gc3
08-11-2013, 03:20 PM
what's so hard about drawing the lines? make 1 vector> use array tool to create the amount needed

awalt1250
08-11-2013, 07:33 PM
Sure, I see your point about using the array function to copy the lines, but I must be missing something. If you are filling an oval shape with an array of copied lines, won't you have a lot of trimming to do on the lines that overhang the oval form? i.e. not all the lines will be the sam length in an oval.