Eric-James
10-27-2017, 06:33 PM
Hello!
I am looking for some suggestions on how you might tackle my 2 sided machining (3D) issue in Vcarve Pro 9.0.
I have been working on getting the right 3D model parameters, and the correct toolpaths to machine out a wearable mask.
The following two images show the 3D modeled mask in Vcarve 9.0 when I first selected import 3D model (STL file).
Here is the front of the mask:
30807
Here is the back of the mask:
30806
The next following two images show my initial attempt to roughing / finishing tool paths for both the front and the back of the mask in Vcarve.
Front of mask tool path rendering:
30808
Back of mask tool path rendering:
30809
As you can see, the front of the mask tool path turned out great (using a 1/4'' ball nose for all operations), but the back of the mask tool path stops where the Zero Plane was in the modeling settings....
My question....Is there a way that I can get the backside tool path to machine away material so 1/4'' thickness is left. This would give me a wearable mask that was only 1/4'' thick, and that was smooth on the inside / back of the mask as well...
I've tried offsetting my outside vector of the model by 0.25inches until it reaches the middle using a fluting toolpath, but that gave bad results, now trying to make the offset by 0.001inches to see if there's a difference.
Thank you very much for your time!
-Eric-James
I am looking for some suggestions on how you might tackle my 2 sided machining (3D) issue in Vcarve Pro 9.0.
I have been working on getting the right 3D model parameters, and the correct toolpaths to machine out a wearable mask.
The following two images show the 3D modeled mask in Vcarve 9.0 when I first selected import 3D model (STL file).
Here is the front of the mask:
30807
Here is the back of the mask:
30806
The next following two images show my initial attempt to roughing / finishing tool paths for both the front and the back of the mask in Vcarve.
Front of mask tool path rendering:
30808
Back of mask tool path rendering:
30809
As you can see, the front of the mask tool path turned out great (using a 1/4'' ball nose for all operations), but the back of the mask tool path stops where the Zero Plane was in the modeling settings....
My question....Is there a way that I can get the backside tool path to machine away material so 1/4'' thickness is left. This would give me a wearable mask that was only 1/4'' thick, and that was smooth on the inside / back of the mask as well...
I've tried offsetting my outside vector of the model by 0.25inches until it reaches the middle using a fluting toolpath, but that gave bad results, now trying to make the offset by 0.001inches to see if there's a difference.
Thank you very much for your time!
-Eric-James